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3D Studio Max plugins (8) : Forest Pack




3Ds max plugins from itoosoft.com

Forest Pack



Forest Pack is a package of eight plugins for 3D Studio Max and 3D Studio Viz (and a tree maps library in Forest Pro Pack), designed to give a complete solution for creation of large surfaces of trees and plants. There are other plugins that allow creation of beautiful trees (with thousands of faces), but only 'Forest' allows you to create, with half the resources, a complete forest with thousands of trees . Forest may be used to create any scene which requires large distributions of objects, not just trees

The plugin is a parametric and animatable object, optimized for speed. It can create more than 500,000 trees per second on a Pentium IV, 3 Ghz.
  • Trees are created as textured planar objects, so they need very little resources and they are rendered very fast. In addition, you can use custom meshes if you prefer.

  • Forest uses splines to define the areas to plant the trees. You can use multiple areas of inclusion and exclusion.
    The distribution is managed with bitmaps. You can create lines or very regular groups to fully random surfaces.

  • 'Forest' can be linked to a camera, so all trees will facing it. With this, the problem of seeing planar objects from different angles when the camera moves is solved.

  • Trees are only created inside the field view of the camera. We can make a fly over of a forest of virtually millions of trees, but the plugin only builds the trees that are necessary to complete the frame.

  • Autosize of elements using a material plugin. We may create a library of maps, each of them with its real scene size defined. When we create trees, they remember their assigned dimensions automatically. Automatic placing of trees over any surface (irregular terrains, etc.).


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Tutorial files
Reference Manual


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3D Studio Max plugins (7) : DarkTree



3Ds max plugins from darksim.com

DarkTree



DarkTree is an advanced procedural shader authoring tool. By combining any of 100+ procedural components into a texture tree, you can interactively create photo-realistic textures, surface shaders, and animated effects.
The textures generated by DarkTrees are calculated in 3D space instead of being derived from bitmaps. Because of this, DarkTree materials can be rendered with full detail at any size, map seamlessly onto any shape, and can be easily changed during the creative process (or over time for special effects). ... Download Now



Simbiont 3Ds max plugin



Simbionts are plugins that render DarkTree’s shaders and procedural materials in leading 3D applications. Shaders for your Simbiont are available in the Repository. If you like these procedurals, check out the program that created them ... DarkTree! Look in the Archive for retired Simbionts...Download Now



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3D Studio Max plugins (6) : Glu3D



Glu3D 3Ds max plugin from 3daliens.com



Glu3D is a complete plugin system that makes easy making liquids in Discreet's 3dsmax. Glu3D uses particles to simulate the liquid behavior, and a multi-resolution polygonal surface is also generated to display the liquid surface.



Its main features are:
  • Particle based dynamic engine that automatically animates liquids that interact with surrounding geometry
  • Triangle mesh surface sequence is generated to visualize liquid surface
  • Fully integrated in 3dsmax environment in order to simplify production workflow
  • File cache system to store pre-calculated dynamics results
  • Crowd object. A sample object is instanced at every particle position
  • Motion blur
  • Wet maps
  • Texture mapping
  • Arbitrary planar shapes as sources
  • Fill objects function to speed up scene initial condition setup
  • Friendly customizable UI full of shortcuts, menus and toolbar buttons
  • Integration with Particle Flow
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