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Maya Modeling tutorials



Maya: Introduction to Modeling




Curves are spline line segments controlled by CVs. Curves are the framework of shapes. CVs (or control vertices) are the points which control and make up the line curve. These lines are called NURBS (non-uniform rational b-splines). NURBS are special because they form smooth curves between CVs...GO





Realistic Eye Modeling for 3D Characters



I'm posting a very simple tutorial on how to model and apply shaders to get realistic eyes, the "windows of your character's soul". A lot of times, bad eyes can "kill" your character literally, even if it has the most perfect modeling of the world. The importance of the eyes is exactly this: give life to your character. Therefore, don't underestimate this very important step of CG character construction... if not, you've only created "puppets" ...GO



Ford Focus Tutorial Series



1. Create a polygon cube and set the subdivisions along height to 15 and along width to 5. Then scale it so it fits exactly one half of the car.
2. Delete the side faces so that when we mirror and convert to Sub-D later we will not get any problems...GO



Make a screw-driver and render it with FG (Final Gather)



This is a basic modelling tutorial that will teach you how to make a screw-driver and render it with FG (Final Gather) With global illumination, HDRI (High dynamic ranged imagery) And DoF (Depth of field, optional). First off you will need an HDRI map (I will explain this in a moment)...GO





Simple Method of Creating a Diamond in Maya



This tutorial explains the process of creating a diamond model in 3d. The software used is Maya. But you can use any 3d applications to follow the steps...GO




Modeling of A Gear



This tutorial is primarially focused on rendering. It will teach; Final gather with metal ray, DGS shaders, basic polygon modelling methods, Depth of field. You will need; Mental Ray, an HDRI map, and Maya...GO






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